Can assetbundles have .asset files in them??
I am creating a system where my .asset is needed in the app but after my app is installed. I tried using assetbundle but there is no asset bundle dropdown on my file.
View ArticleCould not extract GUID in text file *.anim when loading sprites from...
*Unity v2018.2.15f1* ---------- Hi, I have a json file detailing the animations to be imported into my scene at runtime. It looks like the following: { "items": [ { "name": "anim1", "animations": [ {...
View ArticleCreating AssetBundles at runtime
I want to make a command line Unity script so I can build asset bundles on my server, which can later be downloaded into the game. Some of my test models are rather high poly, so I need to enable...
View ArticleUnity online hosted AssetBundles and Appstore
This is my first project working with Unity AssetBundles, I've made a system so that the only thing I have in my package are Unity scenes, so I can disable them in the build settings and unity won't...
View ArticleHow do folks organize and download AssetBundles for different platforms?
Hi, I have a multiplatform application, so I need to build the AssetBundles for each platform, and then I store them on my website, in a platform-specific directory, based on the buildTarget. So, the...
View ArticleMissing Scripts on loading Scene Asset Bundle
Hello Everyone, I am developing a Unity loader which loads different scene on demand using asset Bundle. The Scene from the asset bundle loads correctly but the scripts attached to the object in the...
View Articleis this sample for AssetBundle running right?
Hi. I have done the tutorial located here: https://unity3d.college/2017/06/04/use-assetbundles-assetbundlemanager-update-unity3d-games/ The tutorial works, i have uploaded the assets to server. But...
View ArticleWhen did assetbundle building become free?
Starting from which Unity Editor version has asset bundle building become possible in the Personal Editor? I tried to build in the 4.2.0 Editor and it said it required a Pro license, and I want to mod...
View ArticleLoading Sprites from AssetBundle produces disfigured images.
For a completely local project, I'm trying to use AssetBundles for improved asset management. I imported some images, made sure they were defined as Sprites. I used the AssetBundle Browser to create an...
View ArticlePacking AssetBundles into built game?
I feel like I'm asking a stupid question, but say I want to use assetbundles in my windows standalone game, how are they packed into the game when it's built? From what I read about it, they are saved...
View ArticleIs there a way to set the Addressables Remote Load Path in runtime?
We'd like to have several copies of the builded addressable bundles online (for backup purposes). Is there a way to switch the remote load path in runtime without consequences?
View ArticleHow do I set BuildPlayerOptions.assetBundleManifestPath when doing a Unity...
I want to use the "Strip engine code" option for my Webgl build but I'm running into issues when loading/unloading scenes from asset bundles. Unity says that I should set the...
View ArticleHow to upgrade 1000's of assetbundle from 2017 to 2018 and onwards?
Greetings & salutations, My client has over 2000 asset bundles in their cloud which were created in Unity 2017 and we are starting to see the need to upgrade our Unity 2017 project to 2018+. It...
View ArticleBuild Assetbundles without reimport every texture
Is there a way to export assetbundles without reimporting every single texture in the asset folder? Each time, even if I just build some models into a bundle, Unity reimport textures into formats...
View ArticleHow to build AssetBundles for WebGL?
I'm trying to build an AssetBundle with a build target of WebGL but it doesn't seem to work. I'm using the code from the documentation...
View ArticleVarious LoadAsset Errors after Upgrading to Unity 2018.3.13f1
We recently upgraded Unity 2018.1.9f1 to 2018.3.13f1 and I've started to receive various errors with calls to AssetBundle#LoadAsset. Here are some of the errors - Mismatched serialization in the...
View ArticleDo I need to manually load each asset from an asset bundle or can it happen...
Im attempting to integrate asset bundle usage into our existing game and im a bit confused as to how asset bundles would typically be used. Most of the tutorials i've seen regarding asset bundles...
View ArticleUnity 2018.4 - Trying to reload asset from disk that is not stored on disk
I have a few folders marked for asset bundles like so: ![alt text][2] And when I build them via a script, I get the following messages. Oddly enough, once per asset I'm putting in the bundles. ![alt...
View ArticleonDemandResources problems
Hello, I am facing some issues with ODR (On Demand Resource) in Unity. When I am downloading some resources using OnDemandResourcesRequest, I’m get errors to OnDemandResourcesRequest error field:...
View ArticleHow do I load an AssetBundle in editor script by AssetBundle name ?
in assetbundle browser... I see a list of AB's/// I want to make an editor script tool that allows me to right click asset, to see which bundle(s) it is in... I have it all figured out apart from how...
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