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AssetBundle Manager Doesn't fetch assetBundle on Andriod

I'm trying to implement AssetBundles using AssetBundleManager it's working fine on PC but, on Android it fails with following error>Failed downloading bundle Android from Android:...

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My Unity just can't import DLLs from assets properly

Hello. I have serious issue about the tile-editor asset I bought two days ago. I searched web to find the solution, but I stuck. Maybe you guys can show some mercy for me? The asset I bought is...

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AssetBundleManager.LoadAssetAsync() doesn't work on some android devices (or...

Hi guys, I'm having a strange problem with the AssetBundleManager.LoadAssetAsync() method on some android devices. All desktop and iOS platforms work fine, with art loading close to instantly. A...

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Can I use Asset bundles using 2017 Unity or do I need plus or Pro?

I'm a novice and would like to use the unity assets bundle , but for some reason I'm getting "The object you want to instantiate is null". Do I need pro?

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AssetBundle Textures not loading

Found a project https://unitylist.com/p/3vq/Card-Example-Unity and wanted to make it work on Android. Stumped by the Texture not loading The code line is: GetComponent().material.mainTexture =...

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Including serialized data of components into an assetBundle

I am building asset bundles as per the documentation: https://docs.unity3d.com/Manual/AssetBundles-Building.html BuildPipeline.BuildAssetBundles(assetBundleDirectory, BuildAssetBundleOptions.None,...

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Custom Window not appearing when downloading asset,Windows not showing up...

I'm trying to download an asset (specifically uframe ECS pro) but when I download the asset, the custom tab that would normally appear in the window tab isn't there. can someone please explain this?...

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Texture Strange Behaviour

we had this map loading from asset bundle scene, in editor looks great with all textures great but in the exe after build it it looks like this... what is happening? the terrain brushes tool with some...

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On Demand Resources downloads data but can't access to it.

Hi everyone! I'm having some problems converting my project from WWW to OnDemandResources requests for loading bundles. I was using Unity 5.5.4.p5 and I've tried Unity 2018.1 without success. I've...

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use AssetBundle.LoadAssetAsync in editor is about 10 times slower on windows...

Unity5.3.8f1(64-bit) I am use AssetBundle.LoadAssetAsync() load a group of objects from separate assetbundle. but I found the speed in editor on windows is much slower than on mac. for example, I load...

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Crash when load scene with mesh from assetbundle on iOS devices

Hi, It's my first time to have a 3D model in my game. My game crashes when I load scene from AssetBundle on iOS devices. (same project on editor and Android devices are fine.) . if I remove 3D model's...

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Are Asset Bundles the right way to go if you wanted multiple reskinned games...

How would you pack the right bundle for each build?

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Asset Bundle error

Hi, I'm using a local Asset Bundle on Android. The first time I do the build from Unity and run the app the Asset Bundle is loaded and all works. If I close the app, and reopen, the Asset Bundle still...

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Build AssetBundle once model is being imported issues

Hello, As part of my working process I've wrote some AssetPostprocessor functions. At the end of the import model flow I'm trying to build the project assetbundles. However when I use:...

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Error loading assetbundles on ios in background,Error loading assetbundles on...

I have a problem when download asset bundles **on ios** when the **application working in background**, in the same time downloading asset bundles **on android** is ok. i use it to download: protected...

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Animator play from button on click not working

Hi I want to play story2 animation on button click. Its working file on editor and android device but not working on IOS devices. Please let me know how i fix it. ![alt text][1] [1]:...

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Asset bundles and scene references

In order to detect the surface type of gameObjects in the scene (wood, stone, dirt etc. mostly used to play the right sound and vfx), I decided to used PhysicsMaterials. This way I can know from any...

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Can a windows and an android app use the same assetbundle specified with no...

Hi, I have an app with a store where you can download assetbundles. The app is available for windows and android and i want to use only one assetbundle for all plattforms. Is this possible? Thanks in...

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[Help]>>>>>>>>>how to AssetBundle Assets To single bytes asset(A.gamepack) ?...

- how to AssetBundle Assets To single bytes asset(A.gamepack) ? - build all unity assets to AssetBundle Assets then compress to one bytes asset(A.gamepack) use AssetBundle.LoadFromStream from...

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How do I insert Asset Bundler

I can't find a **simple** answer to this anywhere. I'm a starter so I don't have good understanding of unity. I want to insert the files from Asset Bundler into unity from my files but when I double...

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