Hello,
As part of my working process I've wrote some AssetPostprocessor functions.
At the end of the import model flow I'm trying to build the project assetbundles.
However when I use:
BuildPipeline.BuildAssetBundles(outputPath, BuildAssetBundleOptions.None, EditorUserBuildSettings.activeBuildTarget);
On the OnPostprocessAllAssets function, I get an error:
"Cannot build AssetBundles while imports of assets are in progress.
Are you trying to build AssetBundles from within an AssetPostprocessor?"
Does someone know I can build assetbundles at the end of the import settings although this issue.
Thanks
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