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Unable to redeem Unity Student Asset Pack, no "unique code" recieved for the...

Hello Unity Creators, I signed up for the Unity Student Plan on the 1st of January 2021, and started using unity. Today I found out about the free snaps bundle that unity offers to members of the...

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how to solve Texture is not accessible error and Can't read from cubemap error?

I am gitting Texture is not accessible error and Can't read from cube map error when I try to load my asset bundle. My asset bundle contains a sphere with a Skybox/Cubemap material and a cube map...

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Is Overlapping UVS a problem when creating for asset store?

I am trying to submit a package to asset store, but the scene has overlapping uvs warning in the console, i can increase the individiual object uvs lightmap scales but the scene contains some some...

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The AssetBundle 'shared_unitybuiltinshaders.bundle' can't be loaded because...

This issue is happening on Unity 2019.4.31f1 and Addressables 1.18.9 only on iOS. Works fine on Android. Shader bundle Naming Prefix is set to Default Group GUID. We made a release with asset bundles....

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How to use Addressables to Organize voice over data

Hello everyone, --- ---------- Previously I used the **Resources API** to load voice over clips into my game. I had *ScriptableObjects* with the dialogue's settings, one such settings being a string...

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Problem with Asset Bundles in Unity 2020.3.30f1

i've a problem with my object contained in the Bundle because it is instancied without textures (materials). Now i will explain you what i've do. I've installed AssetBundles Browser package into unity...

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Addressables build failing due to Lua scripts and then for an unknown reason

Hi, I am making a level editor, and using Addressables to export the assets created using the editor to my core game. However, one of my assets I am exporting are lua scripts. When I attempt to build...

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Scriptable Objects and Assetbundles

Hello, For context the player can select a story that he wants to see and then that story is loaded. Every Story contains a lot of pictures and is quite hard in terms of space (mobile game). I can get...

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Materials of addressables lose most textures and settings when loaded in build

We use addressables to load scenes and objects (shelfs and bottles). If we load them in the editor they look like they are supposed to. If we load them in the build every setting except the baseMap...

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Problem with addressable assets catalog download checking at startup,Hello

Hello guys, When I go to the game "online" for the first time, everything is fine and the addressable system download the catalog and remote bundles and uses them properly in the game. Everything is...

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What is the relationship between AssetBundle and Addressables?

I needed to lighten the weight of my assets and looked into AssetBundle, which I had heard about before. The latest documentation...

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How to background download Addressable Assets System in iOS?

Hello everyone! I'm working on an ArchViz mobile project where we are using the Addressable Assets System to download large bundles (500 mb each, roughly) from a AWS S3 bucket. Right now, our...

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