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Unable to comprehend assetbundle workflow!

I have implemented assetbundles for my vuforia project. This is how it works, I download assetbundles containing image sequences for an animated sequence. When i show the camera on the image target,the...

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Loading an Image Sequence from Assetbundle at runtime

I have more than 10 assetbundles containing texture sequences. I need to stream them during runtime on the AR camera. So when i detect an image target, the texture sequence should start playing. I have...

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Unity 5 Asset Bundles limitations for mobile platforms.

I've got a question about the limitations of Unity 5 Asset Bundles for mobile platforms. As it was said in one of the official training videos (...

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How do you set asset bundle name on prefabs through code?

Hi, I've been away from Unity for a year so I'm a bit confused by what has changed :) I have an old project where I had placed all assets that where to be built into asset bundles in a folder named...

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How do you set asset bundle name on prefab through code?

Hi, I've been away from Unity for a year so I'm a bit confused by what has changed :) I have an old project where I had placed all assets that where to be built into asset bundles in a folder named...

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Where is the asset bundle cache folder in Windows?

I have a bewildering issue in which the version of a scene stored in an asset bundle I'm loading is old, despite no known record of this old asset bundle existing and even after clearing the cache...

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WWW.LoadFromCacheOrDownload(string url, Hash128 hash) strange behaviour

Hi! I have problem with method WWW.LoadFromCacheOrDownload(string url, Hash128 hash). For example this code: Hash128 hash = Hash128.Parse("any_string"); Debug.Log(Caching.IsVersionCached(localURL,...

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[AssetBundles] - Why is my assetbundle.unload not unloading assets and...

Hi all, I am looking for some urgent advice/help regarding asset bundle LoadFromCacheOrDownload. UnloadAssetBundle is called on a button click in the UI. loadedAssetBundle is a member variable of class...

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Best practice for Destroying a List of Textures loaded from an Asset Bundle

So I'm loading a collection of Textures from an AssetBundle and storing them in a List, the user chooses one of these textures and then they're no longer needed. Obviously I want to get rid of the...

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UNET Networking - Is it possible to spawn object from AssetBundle?

Hello, I can't find any information how to use new Unity networking system (UNET) with AssetBundles. Is it even possible to use AssetBundles with UNET, if so how to spawn a object from AssetBundle?

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Cleaer Unity Player Cache On webgl

Hello, I' m using LoadFromCacheOrDownload function to load asset bundles on webgl. I figured out that in editor asset bundles caching somewhere. How can I clear that cache?

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"Real Memory" usage in iOS expands the more often one prefab is referenced in...

Hi everybody, We have a car racing game and there is only one scene from which we load different racing tracks using assetbundles. Inside this assetbundle there are many cars, all referencing one...

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Asset Bundle with script ?

Hi I'm trying to load asset bundle with scripts. Loading the assets bundle its working fine. But script is not working. but i did't get any error. What was the wrong with..... can any one help out of...

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Cannot include ScriptableObject in asset bundle in Unity 5

I have a bunch of ScriptableObjects stored in the Assets folder as .asset files. Each asset contains a number of child assets, and in Unity 4 adding those assets to a bundle worked without a problem....

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How to get version of asset bundle file ?

As I was known, version of that files will be increase after modified and build, so I can forget the current version right? So I want to know how to get version of that files. More question, If I just...

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Automatically update AssetBundles

Maybe there's something fundamental I've misunderstood about AssetBundles, but am I correct in assuming that AssetBundles is something that you should be able to change and update after release of your...

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Asset Bundle Dependencies, Unity 5

Can anyone indicate where to find accurate, up to date information on Unity 5 asset bundle dependencies? I see Unity 4 docs that give instructions on handling dependencies. I see Unity 5 docs that...

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iphone4s cost more memory than iphone6

i load assetbundles from WWW, but iphone4s cost more memory why?

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AssetBundleManager Shaders broken?

I’m working on an app which contains a main game and several minigames as well. I’m trying to separate the mini games each into their own asset bundle and store them on our server. I’ve downloaded...

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keep fixed asset bundle hash values

hash values changes when I build asset bundles with new unity versions. is there a solution to keep fix hash values with unity updates?

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