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Unable to comprehend assetbundle workflow!

I have implemented assetbundles for my vuforia project. This is how it works, I download assetbundles containing image sequences for an animated sequence. When i show the camera on the image target,the appropriate animated sequence should start playing. All this is working fine. But I am not able to understand the purpose of assetbundle.unload and the explanation in the document is not sufficient. Everytime i load the scene again, i think the assetbundles are downloaded again thereby making the app size big. Because of this,my app keeps crashing. How do I solve this?

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