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Loading.IDRemapping AssetBundles

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![alt text][1] Does anyone know what Loading.IDRemapping actually does? I've been profiling my game and Loading.IDRemapping is getting called 50k+ times even though I'm only trying to load a sprite from a spritesheet. This happens even after the first time it's been called (so the sprite should have been loaded?). It seems to also be calling IDRemapping on the same asset multiple times. I don't think I have 50k+ assets. Google searching Loading.IDRemapping returns nothing relevant, but from this screenshot it seems to stem from AssetBundles [1]: /storage/temp/74312-idremapping-withobj.png

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