Hey everybody, I've been trying to learn this from the docs but it looks like there's a gap when trying to serve some kinds of assets through a package.
What our team would like to achieve is this:
- Create a custom package with all kinds of assets, that will be distributed through the Samples~ folder as explained here:
https://forum.unity.com/threads/samples-in-packages-manual-setup.623080/
- We want some these assets to be Addressable so that they can be loaded easily.
In previous implementations, where there was no custom package, these assets were bundled and stored in StreamingAssets. But we can't use this anymore with the Package system.
In the future we'd like to distribute our package, and have a remote server that would serve all kinds of assets. So the assets wouldn't be distributed in the Samples~ folder anymore. The question is, can we distribute Addressables configuration files so that when the package is imported, the project could connect to our CDN? The challenge here is that the assets are not generated as part of the current project, but they would be provided by the installed package through a CDN that belongs to us.
Any suggestions are very welcome!!!
Thanks
Gonzalo
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