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How do I implement IAP subscription and download new levels/scenes everytime one is available?

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Sorry if it's a very basic question. I read through Unity's IAP tutorial and I know that it supports subscription but I have the following doubts: 1. How do I store the flag that shows that the user has purchased a subscription or not? (PlayerPrefs don't appear to be secure) Should I store it in a file? 2. How do I download new scenes/levels when they're available? 3. How do I dynamically show how many levels are available from the main menu? Sorry for the noob questions.

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