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How to build only specified assets into assetbundle in unity

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I have searched through the few results pertaining to this particular question, but haven't found any results that work. A simple rundown of what i am looking for is to be able to make a single asset bundle of specified assets in order to be able to make an automated process for what the mod system i am making for the project i am working on. there are two ways I can think of that would be able to do this; 1. build specified resources and assets into an assetbundle 2. build everything in a specified folder into an asset bundle all of what i have been able to find regarding this either wouldn't allow me to make the automated process i need or builds the all of the assetbundles and they have to be defined manually before hand. Any resources or suggestions to this issue would be greatly appreciated.

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