A couple weeks ago I built an APK for Oculus Quest using Unity. It was a build of the Oculus Integration package’s SampleScenes. This build worked, it was rather buggy but it worked.
Then a few days ago they released a new version of Unity (2019.2.0.f1) and a new version of Oculus Integration (v1.39). Since the updates, I have been unable to get the new versions to create a functional build. I can output an APK using the Oculus Integration samples, but it does not run properly. When I load and run the APK on the headset It opens and runs the first scene (StartScene) with no problems but when I try to open the next scene it crashes.
It’s important to note I have touched none of the code. I started with and empty 2019.2.0f1 shell set up for android and VR. Then I downloaded and installed theOculus Integration Package v1.39 from the Unity Asset Store. I simply took the sample scenes provided by Oculus and loaded them into a build. I had to adjust the Player Settings but one would think this should work. I had it working a few weeks ago.
Also the test build I did for Oculus Essentials, that worked and was on the headset, no longer functions properly at all. I did not reload it or touch this file in any way.
I feel Like I’m missing something. But what?
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